PEWPEW
LIVE 2

A fast paced twin-joysticks shooter, with multiplayer, leaderboards, and community created levels.

// BASE_FEATURES
  • Fast and diversified game play with 5 different game modes
  • Play levels created by other players; Create your own levels!
  • Leaderboards with replays
  • Online and LAN multiplayer with 2 player co-op
  • Smooth 120+ FPS graphics
  • Retro-futurist vector graphics
  • Unlockable ships, bullets, trails
  • Game controller support
  • Contains no ads or pay-to-win nonsense
  • 100% FREE!

A fast paced twin-joysticks shooter, with deviations and boss fights, multiplayer, leaderboards, and achievements.

// ENHANCED_SPECIFICATIONS
  • Fast and diversified game play with 9 unique game modes
  • Features new enemies, completely new weapons
  • Features a World with many deviations, including boss fights
  • Play levels created by other players; Create your own levels!
  • Score and speedrun leaderboards with replays
  • Online and LAN multiplayer with 2 player co-op
  • Smooth 120+ FPS graphics
  • Retro-futurist vector graphics
  • Unlockable ships, bullets, trails, joysticks, lasers, maces, UI skins
  • Game controller support
  • Dozens of achievements

LATEST NEWS

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@pewpewlive@mastodon.social

+58.4% increase in December.
My cloud bill is out of control 😱

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@pewpewlive@mastodon.social

Players on Android may have noticed that there's a new "Blitz" game mode available.
This is still very experimental, I'm working on improving the reliability of it.

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@pewpewlive@mastodon.social

It was brought to my attention that there's a simple memory optimization (*) available in Lua that can save memory.

Applying it to PewPew Live results in large savings:
For example, there's 20% less memory used when loading the background mesh of Pandemonium!
The levels see gains as well.

This optimisation will shipped in the next update.

(*) You just tell the compiler to pack a structure, as described in
sol.sbc.org.br/index.php/sblp/

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@pewpewlive@mastodon.social
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@pewpewlive@mastodon.social

During the last 48 hours emails to gmail were not being sent correctly.
The issue should be fixed now.
My apologies!