FAQ
-
Will PewPew Live be on iOS?
Now that Apple decided to take a lower percentage of the income of (small) developers, yes.
-
Does the quick-pause leaderboards trick work in PewPew Live?
Nope, there is now a limit of 20 quick-pauses per match.
-
Are we getting more gamemodes?
Yes. Patience!
-
Is PewPew Live getting a campaign?
No. I originally wanted to create a campaign, but now I'm focusing on multiplayer.
-
Are we getting a 1v1 gamemode?
I'm working on other things right now, but 1v1 is definitely something I want to see.
-
Is PewPew Live the sequel to PewPew 2?
Yes and no. It's a sequel in the sense that it's the same gameplay, but it's also a reboot in the sense that I don't want to be limited creatively by trying to keep a continuity with PewPew 2.
-
When playing Waves, some images, including the background) are missing at the beginning.
That's because the background takes time to be generated.
-
Is PewPew developed by only one developer?
I'm the only one writing the code of the game, but the community is helping out a lot by doing the translations, creating custom levels, working on documentation and tools, and reporting problems. Thanks everyone!
-
How do I unlock all ships, trails, bullets?
By winning medals, both in single player and multiplayer.